Activating Your Deadbolt Turrets in MWZ: A Comprehensive Guide with Ammo Mod Circuit Boards

If you’re having trouble getting your deadbolt turrets up and running at your MWZ base, don’t worry – we’ve got you covered with this step-by-step guide on how to activate all three turrets using ammo mod circuit boards.

Deadbolt turrets are a crucial aspect of fortifying your base in Mythic Metesis: Zero (MWZ), but they don’t come pre-activated. Instead, these turrets rely on manual activation through the use of specific items – ammo mod circuit boards.

Getting Started:

Before you begin, make sure you have gathered all three ammo mod circuit boards and sufficient resources for any necessary repairs or maintenance.

Activation Process:

  1. Approach one of your deadbolt turrets and interact with it by pressing the ‘E’ key on your keyboard or approaching the turret and selecting "Interact" on controller.

  2. From the interaction menu, choose "Activate Turret."
  3. Consume an ammo mod circuit board to finalize the activation process.

Example Scenario:

Imagine that you have placed three deadbolt turrets around your expanding MWZ base. However, only two of them are currently active.

To activate the third one, follow these steps:

  1. Approach the inactive deadbolt turret.
  2. Interact with it and select "Activate Turret."
  3. Consume the remaining ammo mod circuit board to complete the activation process.


Activating your deadbolt turrets comes with several benefits:

  1. Enhanced Base Defense: Deadbolt turrets provide an additional layer of defense for your base, ensuring that unwelcome visitors are met with a hail of projectiles.
  2. Customization Opportunities: With the activation of each deadbolt turret, you can choose different ammo types to tailor their functions according to your specific needs.

Frequently Asked Questions (FAQs):

  1. What items are needed to activate a deadbolt turret in MWZ?
    A: An ammo mod circuit board is essential for each individual turret activation.
  2. How many boards are required for activating three deadbolt turrets?
    A: A total of three ammo mod circuit boards will suffice to activate all three turrets.