How to Solve Godot Tiny and Hatey Wait Forever in Storyteller

Are you tired of waiting forever for your Godot Tiny file to finish loading in Storyteller? If so, you’re not alone. Many users experience this issue, which can be frustrating and slow down the entire workflow. In this article, we will provide some tips and tricks on how to solve this problem and get your projects moving faster.

First and foremost, make sure you have the latest version of Godot Tiny installed. Sometimes outdated software can cause issues with loading times. If you’re using an older version, consider updating to the latest one.

Another solution is to optimize your project files by removing unnecessary assets or reducing file sizes. This will speed up the loading time and make it easier for Storyteller to access the files.

You can also try using a different version of Godot Tiny that is optimized for faster loading times. There are several options available, including Godot 3.x and GDScript. These versions are known for their speed and efficiency, making them ideal for large projects with many assets.

Finally, if you’re still experiencing issues with loading times, consider using a cloud-based solution like Storyteller Cloud. This allows you to work on your projects remotely and access your files from any device with an internet connection. With this option, you won’t have to worry about slow loading times or other technical issues that can arise when working locally.


In conclusion, solving Godot Tiny loading issues in Storyteller requires a combination of optimizing project files, using the latest software versions, and considering cloud-based solutions. By following these tips, you can improve your workflow and get your projects moving faster than ever before.