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Activating Your Deadbolt Turrets in MWZ: A Comprehensive Guide with Ammo Mod Circuit Boards
If you’re having trouble getting your deadbolt turrets up and running at your MWZ base, don’t worry – we’ve got you covered with this step-by-step guide on how to activate all three turrets using ammo mod circuit boards.
Deadbolt turrets are a crucial aspect of fortifying your base in Mythic Metesis: Zero (MWZ), but they don’t come pre-activated. Instead, these turrets rely on manual activation through the use of specific items – ammo mod circuit boards.
Getting Started:
Before you begin, make sure you have gathered all three ammo mod circuit boards and sufficient resources for any necessary repairs or maintenance.
Activation Process:
- Approach one of your deadbolt turrets and interact with it by pressing the ‘E’ key on your keyboard or approaching the turret and selecting "Interact" on controller.
- From the interaction menu, choose "Activate Turret."
- Consume an ammo mod circuit board to finalize the activation process.
Example Scenario:
Imagine that you have placed three deadbolt turrets around your expanding MWZ base. However, only two of them are currently active.
To activate the third one, follow these steps:
- Approach the inactive deadbolt turret.
- Interact with it and select "Activate Turret."
- Consume the remaining ammo mod circuit board to complete the activation process.
Advantages:
Activating your deadbolt turrets comes with several benefits:
- Enhanced Base Defense: Deadbolt turrets provide an additional layer of defense for your base, ensuring that unwelcome visitors are met with a hail of projectiles.
- Customization Opportunities: With the activation of each deadbolt turret, you can choose different ammo types to tailor their functions according to your specific needs.
Frequently Asked Questions (FAQs):
- What items are needed to activate a deadbolt turret in MWZ?
A: An ammo mod circuit board is essential for each individual turret activation. - How many boards are required for activating three deadbolt turrets?
A: A total of three ammo mod circuit boards will suffice to activate all three turrets.